AI Insights · Timothy · April 2024
Top 5 Boxing Games on iOS in the Middle East: Q1 2024
Discover how the top 5 boxing games performed on iOS in the Middle East during Q1 2024, with insights on weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 boxing games on the iOS platform in the Middle East. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular games.
Arm Wrestling Master from GOODROID, Inc. experienced fluctuating weekly downloads, starting with around 3.7K in early January and reaching approximately 4.8K by the end of March. The game also saw a steady increase in weekly active users, growing from about 11K at the start of the quarter to nearly 13.8K by the end of March.
I, The One - Fighting Games by Azur Interactive Games Limited showed a dynamic pattern in weekly downloads, with a significant spike to about 5.7K in mid-February, peaking again at around 5.8K in mid-March. The game's weekly revenue saw a notable increase, reaching approximately $197 by the last week of March. Active users remained relatively stable, hovering around 35K to 40K throughout the quarter.
WWE Mayhem from Reliance Games had a consistent performance in weekly downloads, starting at 738 and ending at 1.4K. Weekly revenue peaked at $1.3K in late February, with a slight drop-off towards the end of the quarter. The game maintained a steady number of active users, increasing from about 8.7K to 9.4K over the three months.
EA SPORTS™ UFC® 2 by Electronic Arts saw modest weekly downloads, ranging from 524 to 823 throughout the quarter. The game experienced a gradual increase in weekly revenue, reaching approximately $282 by the end of March. Active users remained consistent, fluctuating between 2.7K and 3.2K.
Idle Workout Master: Boxbun from EZ Games had an extraordinary spike in weekly downloads, jumping from negligible numbers to 4.8K in early March. The game's weekly revenue saw a modest increase, peaking at $92 in mid-March. Active users also saw a significant rise, reaching up to 4.3K in early March before dropping to 875 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and further insights, visit Sensor Tower.